C64 – Creating a Pac-Clone, Programming Series 5
Join me in this FIFTH video in a series, as I demonstrate how I create a very basic Pac-Man “style” game from start to finish on the Commodore 64 using Commodore basic and the CBM Prg Studio cross compiler.
In this video I have demos covering program Interrupts, Sprites, and Joystick input. With the addition of sprites to the project, this thing is finally looking like a real game!
I am learning how to do this as I go. This video will demonstrate how fun it is to program on the C64, using the most basic of techniques. I do intend to do one more video for the series once the game is completed. However as the No Swear Gamer says we have to keep first things first, so the final video may not be posted for AT LEAST a few months from this one, possibly not until early next year.
Great Sprite Link: (Taught me all I needed to know about sprites)
https://digitalerr0r.wordpress.com/2011/03/31/commodore-64-programming-4-rendering-sprites/
No Swear Gamer terrific YouTube channel: (Keeping first things first)
https://www.youtube.com/channel/UChtJuo040EOCTVziObIgVcg
Link to the FIRST video in the Series:
https://youtu.be/AqyxvBKcIRg
Link to SECOND video in the Series:
https://youtu.be/l1PqCopKrZ4
Link to THIRD video in the Series:
https://youtu.be/6G2HPoLn-u8
Link to FOURTH video in the Series:
https://youtu.be/Qq9C4_uuWUM
CBM Prg Studio Cross Compiler download link:
http://www.ajordison.co.uk/download.html
C64 Vice Emulator download:
http://vice-emu.sourceforge.net/index.html#download
Youtube Original Post Date: 03/08/2016